Terraria 1.3.4.217 notes
The complete patch notes for 1.3.4.2, as written in the changelog file that ships with the game.
Changes
- Added experimental feature: texture pack support!
- Following the same rules as the seeds experimental feature, first you must set the "UseExperimentalFeatures" to true in the config.json file.
- Texture pack files use a password-less .zip format, and are loaded from the "My Documents/My Games/Terraria" folder.
- For a texture pack to be detected and used it must be named "Texture Pack.zip" and be in that folder.
- The texture pack needs to contain only an "Images" folder, in that folder any texture you include will replace Terraria's texture of the same path.
- Check out the simple example if you're unsure how to use it! :D
Fixes
- Fixed Pumpkins getting cut when swinging nearby items or projectiles at them (we wanted to make placing blocks over them cut them for convenience, nothing else!)
- Fixed town npcs potentially disappearing if you load a map using a non-english language
- Fixed celestial pillars not loading properly, resulting in immediate wipe and triggering impending doom.
- Fixed Drill Containment Unit being usable during creative shock
- Fixed unconscious tavernkeep & sleeping angler not showing up on the lifeform analyzer
- Fixed tavernkeep accidentally spawning in water
- Fixed stardust armor's excess lighting brightness
- Fixed tooltips on the new accessories saying 'sentry' damage when it meant minion damage, there never was such a thing as sentry damage.
- Fixed numerous input issues
- Fixed item linking in chat!
- Fixed stardust cell minion's shots trying to occassionally latch to town npcs and the Eternia crystals
- Fixed old one's lane portals not emitting light
- Fixed weapons not being usable while chatting!!!
- Fixed Defender's Forge name missing when open
- Fixed Monk's brows saying "attack speed" instead of "melee attack speed"
- Fixed the tavernkeep still calling Eternia crystals "Elder" crystals

