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Prefix and reforge reference

Every prefix a weapon or accessory can roll in Terraria 1.4.5, with the exact stat change and the value multiplier that decides the reforge cost. Pool membership and the value formula come straight from the game code, not a wiki. Use the calculator to see what each prefix does to a specific weapon, then read the tables for the full picture per class.

what can carry one

Modifiers attach to weapons, working accessories and damaging tools, never to armor or ammo. Which pool an item draws from depends on what it can physically change. A flail or a yoyo has no swing speed to alter, so it only ever sees the universal list, while a broadsword sees the largest pool in the game. That is why a name you saw on one weapon is impossible on another.

reforging has no memory

The Goblin Tinkerer rerolls at random every time, with equal odds on everything the item can take, including the one it already has. Ten attempts is roughly a coin flip for any single universal modifier, and closer to twenty-eight for one specific melee result. Accepting two or three good enough outcomes instead of one perfect one roughly halves the grind. Cost scales with the item's current value, so watch the quoted price rather than the name: a jump in price means the roll was worth reading.

which ones are worth the coins

On a weapon the biggest damage roll is almost always the answer. On accessories the argument is between damage, critical chance and defense, and defense wins more often than people expect. It subtracts from every hit and gets stronger the more of it you already have, while a damage percentage is thinned out by enemy defense. Once incoming hits are small enough, one more point of defense beats one more percent of damage.

Reforge calculatorBest value first

Broadswords, hamaxes, picks and drills roll the full melee pool with size and speed rolls. Reforge cost is one third of the item value, about 16,666 copper per attempt here.

PrefixDamageUse timeKnockbackCritValue
Legendarybest57235.75+5%x1.76
Godly57255.75+5%x1.45
Savage55255.5-x1.33
Superior55255.5+3%x1.28
Demonic57255+5%x1.26
Deadly55235-x1.21
Unpleasant53255.75-x1.21
Murderous54245+3%x1.20
Massive50255-x1.18
Agile50235+3%x1.17
Sharp57255-x1.15
Forceful50255.75-x1.15
Strong50255.75-x1.15
Dangerous53255+2%x1.15
Large50255-x1.12
Pointy55255-x1.10
Hurtful55255-x1.10
Quick50235-x1.10
Zealous50255+5%x1.10
Nasty53234.5+2%x1.08
Bulky53295.5-x1.08
Ruthless59254.5-x1.06
Keen50255+3%x1.06
Nimble50245-x1.05
Heavy50285.75-x1.03
Light50214.5-x1.03
Lazy50275-x0.92
Small50255-x0.90
Dull43255-x0.85
Damaged43255-x0.85
Slow50295-x0.85
Tiny50255-x0.82
Weak50254-x0.80
Sluggish50305-x0.80
Shameful45254-x0.79
Shoddy45254.25-x0.77
Unhappy50284.5-x0.73
Annoying40295-x0.68
Terrible43254.25-x0.63
Broken35254-x0.56

How reforging works

Reforging at the Goblin Tinkerer rolls a random prefix from the pool that matches the item class. A weapon prefix scales damage, knockback, attack speed, critical strike chance and, depending on the class, projectile velocity, mana cost, melee size or minion tag damage. An accessory prefix instead grants one flat bonus such as defense, crit chance or movement speed.

Each reforge costs one third of the item's buy value, and the price you pay is fixed no matter which prefix you land, so it is always worth rolling until you hit the top-tier reforge. The value column in every table below is the price multiplier the game assigns to that prefix, which is also the cleanest single measure of how good a roll is.

A prefix marked best is the top reforge the community aims for on that class. For weapons that means the highest all-round damage roll (Legendary, Unreal, Mythical, Godly). For accessories it depends on your build: Menacing for damage, Warding for defense, Lucky for crit, Quick for movement, Violent for melee speed, Arcane for mana.

Melee (swords, axes, picks)40 prefixes

Broadswords, hamaxes, picks and drills roll the full melee pool with size and speed rolls.

PrefixDamageUse timeKnockbackSizeCritValue
Legendarybest+15%-10%+15%+10%+5%x1.76
Godly+15%-+15%-+5%x1.45
Savage+10%-+10%+10%-x1.33
Superior+10%-+10%-+3%x1.28
Demonic+15%---+5%x1.26
Deadly+10%-10%---x1.21
Unpleasant+5%-+15%--x1.21
Murderous+7%-6%--+3%x1.20
Massive---+18%-x1.18
Agile--10%--+3%x1.17
Sharp+15%----x1.15
Forceful--+15%--x1.15
Strong--+15%--x1.15
Dangerous+5%--+5%+2%x1.15
Large---+12%-x1.12
Pointy+10%----x1.10
Hurtful+10%----x1.10
Quick--10%---x1.10
Zealous----+5%x1.10
Nasty+5%-10%-10%-+2%x1.08
Bulky+5%+15%+10%+10%-x1.08
Ruthless+18%--10%--x1.06
Keen----+3%x1.06
Nimble--5%---x1.05
Heavy-+10%+15%--x1.03
Light--15%-10%--x1.03
Lazy-+8%---x0.92
Small----10%-x0.90
Dull-15%----x0.85
Damaged-15%----x0.85
Slow-+15%---x0.85
Tiny----18%-x0.82
Weak---20%--x0.80
Sluggish-+20%---x0.80
Shameful-10%--20%+10%-x0.79
Shoddy-10%--15%--x0.77
Unhappy-+10%-10%-10%-x0.73
Annoying-20%+15%---x0.68
Terrible-15%--15%-13%-x0.63
Broken-30%--20%--x0.56

Melee (spears, flails, tools)14 prefixes

Spears, maces, chainsaws, drills, boomerangs and chakrams roll a reduced pool with no size or speed rolls.

PrefixDamageUse timeKnockbackCritValue
Godlybest+15%-+15%+5%x1.45
Superior+10%-+10%+3%x1.28
Demonic+15%--+5%x1.26
Unpleasant+5%-+15%-x1.21
Forceful--+15%-x1.15
Strong--+15%-x1.15
Hurtful+10%---x1.10
Zealous---+5%x1.10
Ruthless+18%--10%-x1.06
Keen---+3%x1.06
Damaged-15%---x0.85
Weak---20%-x0.80
Shoddy-10%--15%-x0.77
Broken-30%--20%-x0.56

Ranged (guns, bows)35 prefixes

Guns and bows roll velocity and speed as well as damage.

PrefixDamageUse timeKnockbackVelocityCritValue
Unrealbest+15%-10%+15%+10%+5%x1.76
Godly+15%-+15%-+5%x1.45
Deadlybest+10%-5%+5%+5%+2%x1.32
Superior+10%-+10%-+3%x1.28
Rapid--15%-+10%-x1.26
Hasty--10%-+15%-x1.26
Staunch+10%-+15%--x1.26
Demonic+15%---+5%x1.26
Intimidating--+15%+5%-x1.21
Unpleasant+5%-+15%--x1.21
Murderous+7%-6%--+3%x1.20
Sighted+10%---+3%x1.17
Agile--10%--+3%x1.17
Forceful--+15%--x1.15
Strong--+15%--x1.15
Hurtful+10%----x1.10
Quick--10%---x1.10
Zealous----+5%x1.10
Nasty+5%-10%-10%-+2%x1.08
Ruthless+18%--10%--x1.06
Keen----+3%x1.06
Powerful+15%+10%--+1%x1.06
Nimble--5%---x1.05
Frenzying-15%-15%---x0.98
Lazy-+8%---x0.92
Damaged-15%----x0.85
Slow-+15%---x0.85
Weak---20%--x0.80
Sluggish-+20%---x0.80
Lethargic-+15%--10%-x0.77
Shoddy-10%--15%--x0.77
Awkward-+10%-20%--x0.72
Awful-15%--10%-10%-x0.69
Annoying-20%+15%---x0.68
Broken-30%--20%--x0.56

Magic36 prefixes

Magic weapons roll mana cost instead of velocity or size.

PrefixDamageUse timeKnockbackManaCritValue
Mythicalbest+15%-10%+15%-10%+5%x1.76
Godly+15%-+15%-+5%x1.45
Masterful+15%-+5%-15%-x1.39
Superior+10%-+10%-+3%x1.28
Mystic+10%---15%-x1.26
Demonic+15%---+5%x1.26
Deadly+10%-10%---x1.21
Unpleasant+5%-+15%--x1.21
Murderous+7%-6%--+3%x1.20
Celestial+10%+10%+10%-10%-x1.20
Agile--10%--+3%x1.17
Adept----15%-x1.15
Forceful--+15%--x1.15
Strong--+15%--x1.15
Hurtful+10%----x1.10
Quick--10%---x1.10
Zealous----+5%x1.10
Taboo--10%+10%+10%-x1.09
Manic-10%-10%--10%-x1.09
Nasty+5%-10%-10%-+2%x1.08
Ruthless+18%--10%--x1.06
Keen----+3%x1.06
Furious+15%-+15%+20%-x1.06
Nimble--5%---x1.05
Intense+10%--+15%-x0.94
Lazy-+8%---x0.92
Inept---+10%-x0.90
Damaged-15%----x0.85
Slow-+15%---x0.85
Deranged-10%--10%--x0.81
Weak---20%--x0.80
Sluggish-+20%---x0.80
Shoddy-10%--15%--x0.77
Ignorant-10%--+20%-x0.72
Annoying-20%+15%---x0.68
Broken-30%--20%--x0.56

Summon22 prefixes

Summon weapons roll minion tag damage and armor penetration.

PrefixDamageUse timeKnockbackCritTag / penValue
Fabled+15%-+15%-+3 / +10x1.66
Eager----- / +25x1.38
Loyal+10%-+5%-+3 / +5x1.35
Worthybest+15%---- / +8x1.29
Scraggling--+25%--x1.25
Unpleasant+5%-+15%--x1.21
Focused+10%---+3 / -x1.20
Ballistic----+5 / -x1.15
Forceful--+15%--x1.15
Strong--+15%--x1.15
Hurtful+10%----x1.10
Ill-tempered-5%---- / +10x1.09
Ruthlessbest+18%--10%--x1.06
Patient-5%---+3 / -x1.04
Rabid+10%--10%--x0.99
Damaged-15%----x0.85
Weak---20%--x0.80
Skittish-15%--10%--x0.77
Shoddy-10%--15%--x0.77
Feeble---25%--x0.75
Petty-30%----x0.70
Broken-30%--20%--x0.56

Accessory prefixes19 prefixes

Accessory prefixes give a single flat bonus rather than a weapon multiplier. Any non-vanity accessory can roll all 19. The value multiplier still sets the reforge cost.

PrefixEffectValue
Wardingbest+4 defensex1.20
Luckybest+4% crit chancex1.20
Menacingbest+4% damagex1.20
Quickbest+4% movement speedx1.20
Violentbest+4% melee speedx1.20
Armored+3 defensex1.15
Arcanebest+20 max manax1.15
Angry+3% damagex1.15
Hasty+3% movement speedx1.15
Intrepid+3% melee speedx1.15
Guarding+2 defensex1.10
Precise+2% crit chancex1.10
Spiked+2% damagex1.10
Fleeting+2% movement speedx1.10
Rash+2% melee speedx1.10
Hard+1 defensex1.05
Jagged+1% damagex1.05
Brisk+1% movement speedx1.05
Wild+1% melee speedx1.05