Terraria 1.4.336 notes
The complete patch notes for 1.4.3, as written in the changelog file that ships with the game.
New Content and Changes
- Added Don't Starve inspired seed
- Play with Don't Starve-inspired shaders and lighting
- Complete darkness is now dangerous to your health.
- Exposed torches and campfires may not be reliable, as rain can put them out!
- Players will need to eat or face hunger and eventual starvation
- A few Don't Starve inspired worldgen features, such as Surface Marble and Aboveground Spider Biomes
- Has substantially improved drop rates and availablility of Don't Starve related items
- Added the Deerclops, a mid-late pre-Hardmode boss hailing from the world of Don't Starve
- A variation on the Deerclops' boss theme, provided by Klei Entertainment!
- A few rare background clouds featuring characters from Don't Starve can now appear
- Added several new Don't Starve related emotes
- Main menu now has some links to some assorted Terraria-related websites
- Worlds using special seeds now have unique icons in the World Select menu to better tell them apart
- Added a config option for an older version of Smart Cursor Hold, labeled in the config file as "SmartCursorHoldCanReleaseMidUse". Changing this setting to true will make it so that Smart Cursor: Hold will IMMEDIATELY deactivate when releasing the hold button, even if the player is mining.
Items
- Several new pets from the Don't Starve universe
- A collection of Don't Starve weapons and equipment, adapted to the world of Terraria!
- Wilson and Willow Vanity Outfits
- Several vanity hats and accessories
- Two food items, the Froggle Bunwich and Monster Lasagna
- The full array of standard boss related items from Deerclops
- 4 Don't Starve themed paintings
Bug Fixes
- Fixed an issue where Crimson Grass Walls spread slower than Corruption
- Fixed a (previously undetectable issue) where enemies with a higher NPC ID than Golden Slimes would have Golden Slime bonus money drops
- Fixed a rare worldgen softlock, where the game gets stuck trying to generate Hellforges
- Fixed an issue with part of Leather Whip's segments being cut off
- Fixed an issue with Ice Bow being flagged as a channeling weapon when it isn't
- Fixed an issue with Flying Knife not having proper screen range limits
- Fixed Princess not having the same "leaving" SFX like Angler
- Changed the SFX of a number of some newer Summoning and Magic weapons, so that they are a bit more representative of the attack itself
- Updated, added to, and pruned dozens of entries from an inaccurate and outdated list of homing projectiles that the Lunatic Cultist has damage resistance against
- Fixed a rare bug with some minions that could make them despawn
- Fixed some issues with certain sentry minions which could result in desync for players joining after they had been summoned
- Fixed an issue where Celestial Starboard did not draw/make dust properly in reverse gravity
- Fixed an issue with some Rocket projectiles, resulting in a number of silent and not so silent crashes
- Fixed a subtle issue where certain items were a different color in the hotbar than they were in the inventory
- Fixed a bug where Boulders and Rolling Cacti qualified as Ranged items eligible of dealing Frostburn if you wore the Frost Armor
- Fixed an issue where Smooth Marble Blocks didn't merge with dirt, ash, or frozen slime blocks (despite merging with most other blocks)
- Fixed an issue where some of the newer campfires didn't have Smart Cursor outlines
- Fixed an issue preventing Honey Pit microbiomes from spawning in the Jungle
- Fixed a bug where Thorns-effects hit Empress of Light at an extremely rapid rate
- Fixed an issue where light Dynasty Walls showed an inacurate teal map color
- Fixed an issue where some config settings are reset every time an update or hotfix occurs. Note: resolution in fullscreen resetting has not been fixed yet.

