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Terraria 1.4.336 notes

The complete patch notes for 1.4.3, as written in the changelog file that ships with the game.

New Content and Changes

  • Added Don't Starve inspired seed
    • Play with Don't Starve-inspired shaders and lighting
    • Complete darkness is now dangerous to your health.
    • Exposed torches and campfires may not be reliable, as rain can put them out!
    • Players will need to eat or face hunger and eventual starvation
    • A few Don't Starve inspired worldgen features, such as Surface Marble and Aboveground Spider Biomes
    • Has substantially improved drop rates and availablility of Don't Starve related items
  • Added the Deerclops, a mid-late pre-Hardmode boss hailing from the world of Don't Starve
  • A variation on the Deerclops' boss theme, provided by Klei Entertainment!
  • A few rare background clouds featuring characters from Don't Starve can now appear
  • Added several new Don't Starve related emotes
  • Main menu now has some links to some assorted Terraria-related websites
  • Worlds using special seeds now have unique icons in the World Select menu to better tell them apart
  • Added a config option for an older version of Smart Cursor Hold, labeled in the config file as "SmartCursorHoldCanReleaseMidUse". Changing this setting to true will make it so that Smart Cursor: Hold will IMMEDIATELY deactivate when releasing the hold button, even if the player is mining.

Items

  • Several new pets from the Don't Starve universe
  • A collection of Don't Starve weapons and equipment, adapted to the world of Terraria!
  • Wilson and Willow Vanity Outfits
  • Several vanity hats and accessories
  • Two food items, the Froggle Bunwich and Monster Lasagna
  • The full array of standard boss related items from Deerclops
  • 4 Don't Starve themed paintings

Bug Fixes

  • Fixed an issue where Crimson Grass Walls spread slower than Corruption
  • Fixed a (previously undetectable issue) where enemies with a higher NPC ID than Golden Slimes would have Golden Slime bonus money drops
  • Fixed a rare worldgen softlock, where the game gets stuck trying to generate Hellforges
  • Fixed an issue with part of Leather Whip's segments being cut off
  • Fixed an issue with Ice Bow being flagged as a channeling weapon when it isn't
  • Fixed an issue with Flying Knife not having proper screen range limits
  • Fixed Princess not having the same "leaving" SFX like Angler
  • Changed the SFX of a number of some newer Summoning and Magic weapons, so that they are a bit more representative of the attack itself
  • Updated, added to, and pruned dozens of entries from an inaccurate and outdated list of homing projectiles that the Lunatic Cultist has damage resistance against
  • Fixed a rare bug with some minions that could make them despawn
  • Fixed some issues with certain sentry minions which could result in desync for players joining after they had been summoned
  • Fixed an issue where Celestial Starboard did not draw/make dust properly in reverse gravity
  • Fixed an issue with some Rocket projectiles, resulting in a number of silent and not so silent crashes
  • Fixed a subtle issue where certain items were a different color in the hotbar than they were in the inventory
  • Fixed a bug where Boulders and Rolling Cacti qualified as Ranged items eligible of dealing Frostburn if you wore the Frost Armor
  • Fixed an issue where Smooth Marble Blocks didn't merge with dirt, ash, or frozen slime blocks (despite merging with most other blocks)
  • Fixed an issue where some of the newer campfires didn't have Smart Cursor outlines
  • Fixed an issue preventing Honey Pit microbiomes from spawning in the Jungle
  • Fixed a bug where Thorns-effects hit Empress of Light at an extremely rapid rate
  • Fixed an issue where light Dynasty Walls showed an inacurate teal map color
  • Fixed an issue where some config settings are reset every time an update or hotfix occurs. Note: resolution in fullscreen resetting has not been fixed yet.