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Drippler Crippler

Light red · Melee weapons

Drippler CripplerLight red · Melee weapons
Melee weaponsLight redDropped

Drippler Crippler

Damage (melee)55
Damage (melee)55
SpeedVery slow
KnockbackStrong
RarityLight red
Max stack9,999
Sell pricegold4
Research (Journey)1 needed

Dropped by1 source

how it fights

The flail head is only half the weapon. Every throw also spits out a spiked ball that falls under its own weight, skips off a couple of surfaces and carries through more than one enemy before it gives out. On flat open ground most of that is wasted, because the ball rolls away and expires. In a corridor, or on a platform with a ceiling above you, it keeps rebounding into the fight.

Nothing about it aims for you. The other flails that throw extra projectiles will track a target on their own; this one goes exactly where you swung. That makes it want a big slow target or a packed crowd rather than something darting around your head. Against The Destroyer it is close to unfair, since both the head and the ball keep finding fresh segments.

It hits hard enough for the point in the game where you get it that it stays in the hotbar well past the stretch where most Blood Moon drops get shelved.

trivia

The name is bait. There is no bonus against Dripplers at all, although the damage happens to line up with how much health one of them carries in an Expert world after the walls have gone up.