Terraria 1.0.333 notes
The complete patch notes for 1.0.3, as written in the changelog file that ships with the game.
- * Players can no longer repeatedly double jump after touching the top of the world.
- * NEW ITEM - Black Lens.
- * NEW ITEM - Sunglasses.
- * NEW ITEM - Jungle Armor (This has replaced Cobalt Armor.)
- * NEW ITEM - (RARE and SECRET Item for casters) Go on! Find it!
- * Fixed a bug that prevented Underground Jungle Seeds from spawning.
- * Using the Cloud in a Bottle will now correctly reset fall distance.
- * Set bonuses that provide more defense, now correctly match their tool-tip.
- * All armor inventory icons have been improved.
- * All player armor graphics have been improved.
- * Iron, gold, meteor, and bone helmets have been changed graphically.
- * Molten armor�s overall defense has been reduced.
- * Meteor armor�s set bonus now reduces Space Gun mana cost to 0.
- * Several magic items have had their damage increased.
- * Added two new rare enemies that can both be found underground.
- * The Demolitionist is now also triggered to arrive when the players have Sticky Bombs and Grenades in their inventory.
- * All Skeleton graphics have been changed.
- * The Guide now has hit and death effects.
- * The Guide can now be killed by hostile NPCs.
- * Trees now become corrupt instead of being destroyed when touching the corruption. And the new corrupt trees become un-corrupted upon purification.
- * Created a console server with no video card requirement. Type help in the console for a full list of server commands.
- * Increased client side multi-player security, this should help in the battle against broken character files.
- * There is now a host and play option in the client, that will auto connect you to your own server world upon its creation.
- * Corrected a bug that was causing the Server to send out liquid as water when it should have been lava.
- * Clients are now able to connect to ports other than 7777.
- * Slimes are synced better on multiplayer games.
- * Accessories now correctly sync between players.
- * Fixed a bug that would cause the player to get stuck on "Receiving Tile Data" when their spawn is placed near the world edge.
- * Added -join <ip>, -port <port>, and -pass <password> command line parameters to the client to enable auto-join of servers.
- * The game window is now re-sizable while in windowed mode.
- * Full-screen resolution can now be changed in the options menu.
- * Pressing alt+enter to toggle full-screen mode will no longer bring up the chat window.
- * Fixed several bugs that would crash the game during world generation.

