Terraria 1.0.475 notes
The complete patch notes for 1.0.4, as written in the changelog file that ships with the game.
- * Added Feature! - Social Slots. All normal armor and vanity items can be placed here to use their graphical appearance in place of equipped gear without overriding their stat gains.
- * New Vanity Items - Tuxedo Shirt and Pants
- * New Vanity Items - Plumber Outfit and Hat
- * New Vanity Items - Hero Outfit and Hat
- * New Vanity Item - Bunny Hood
- * New Vanity Item - Fish Bowl
- * New Vanity Item - Top Hat
- * New Vanity Items - Archaeologist's Outfit and Hat
- * New Vanity Item - Ninja Outfit.
- * New Vanity Item - Red Hat.
- * New Vanity Item - Summer Hat
- * New Vanity Item - Robe
- * New Vanity Item - Robot Hat
- * New Vanity Item - Gold Crown
- * New Item - Leather
- * New Item - Green Dye
- * New Item - Black Dye
- * You can now wear the Jungle Rose in your hair
- * The Water Candle�s enemy spawn rate increase effect now works correctly when held
- * Some items that were missing �lore text�Ein their tool-tips now have them.(Breathing Reed,Grappling Hook Jungle Rose.)
- * Ammo items are now listed as Ammo in their tool-tip and Equipable Items that offer no stat bonus list as Vanity Items in their tool-tip. Items used in any recipe now list as Materials, in their tool-tip.
- * The Magic Hat now offers 2 Defense to its wearer and the Empty Bucket now offers 1 Defense to its wearer.
- * Dungeon Blocks now require at least a Nightmare Pick to mine, unless they are near the spawn location, where they can be mined by any pick.
- * Phoenix Blaster has had a reduction of stats to balance better with other items of its tier.
- * Gem, Mushroom and Bottle sell values have been reduced.
- * Hell Forges above the rock layer can be moved with any hammer, but below require a 60% power hammer or stronger.
- * Angel Statues are now more rare of a find.
- * New NPC - Bunny
- * New NPC - Goldfish (Is also an Item)
- * New Enemy - Corrupt Bunny
- * New Enemy - Corrupt Goldfish
- * New Enemy - Piranha
- * New Enemy - Harpy
- * New Random Mini- Boss - King Slime
- * New Enemy - Bat
- * New Enemy - Jungle Bat
- * New Enemy - Jungle Slime
- * New Enemy - Snatcher
- * New Rare Enemy - Dr. Bones
- * New Rare Enemy - The Groom
- * New NPC - A Clothier will now move into your town when the conditions are met.
- * Enemy spawn distance has been pushed back to the maximum resolution to ensure that they will never spawn on the screen.
- * Enemy spawn rates have been adjusted to account for the increased spawn distance.
- * Enemy projectiles no longer drop hearts or stars when killed by the player.
- * The Eater of Worlds now has Higher HP, Def and Dmg, making battling him more difficult.
- * Hornets no longer appear as if they are about to flip over while flying.
- * The Dead Miner is now a bit stronger.
- * Tim�s spawn chance has been reduced.
- * Players now have 1 second of invulnerability after they spawn.
- * The eat/drink animation now plays correctly.
- * Surface Jungle�s are now possible on mud that is on the surface. Jungle trees will auto-grow on their own, as acorns are not usable on the jungle grass.
- * Chasms are now less frequent to appear, but always have an orb.
- * Mud now �blends�Egraphically with dirt, rather than stone to add for a more crisp look in Jungles.
- * Jungle plants now grow underwater.
- * Increased client side security.
- * Selecting summon items will no longer cause monsters to summon.
- * Players with a name over 20 characters will now get booted from the server.
- * Added some minor anti-grief protection.
- * Fixed a bug that would cause the client to attempt to summon an NPC during a multiplayer game and crash.
- * Added the -host command line parameter to the client.
- * Improved server timing, which should help reduce lag.
- * Added several new command line and config options. These are listed in serverconfig.txt
- * Servers will now output to crashlog.txt before crashing, allowing for more specific bug reporting.
- * Clients will now output to client-crashlog.txt before crashing, allowing for more specific bug reporting.
- * Screen resolutions now have limits of 800x600 minimum and 1920x1200 maximum.
- * Added an option that will pause the game while talking to an NPC or opening your inventory in single player. It defaults to off.
- * Added an option to automatically save the world every 10 minutes. Defaults to on.
- * Added a prompt to load a world backup if the current world is corrupt.
- * Added a check to determine if a world file was loaded successfully.
- * Attempting to Launch the game from the Terraria.exe, will now inform you to launch via Steam rather then doing nothing at all with no indication of why.
- * Backing out of the port selection screen now plays the correct sound.
- * Setting options now correctly align with the center of the screen in all resolutions.
- * The settings menu has been reorganized. All video related options have their own menu
- * The �Tink�Esound now has a more dull sound.
- * The Re-Logic splash screen, now scales correctly in other resolutions.

