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Terraria 1.0.475 notes

The complete patch notes for 1.0.4, as written in the changelog file that ships with the game.

  • * Added Feature! - Social Slots. All normal armor and vanity items can be placed here to use their graphical appearance in place of equipped gear without overriding their stat gains.
  • * New Vanity Items - Tuxedo Shirt and Pants
  • * New Vanity Items - Plumber Outfit and Hat
  • * New Vanity Items - Hero Outfit and Hat
  • * New Vanity Item - Bunny Hood
  • * New Vanity Item - Fish Bowl
  • * New Vanity Item - Top Hat
  • * New Vanity Items - Archaeologist's Outfit and Hat
  • * New Vanity Item - Ninja Outfit.
  • * New Vanity Item - Red Hat.
  • * New Vanity Item - Summer Hat
  • * New Vanity Item - Robe
  • * New Vanity Item - Robot Hat
  • * New Vanity Item - Gold Crown
  • * New Item - Leather
  • * New Item - Green Dye
  • * New Item - Black Dye
  • * You can now wear the Jungle Rose in your hair
  • * The Water Candle�s enemy spawn rate increase effect now works correctly when held
  • * Some items that were missing �lore text�Ein their tool-tips now have them.(Breathing Reed,Grappling Hook Jungle Rose.)
  • * Ammo items are now listed as Ammo in their tool-tip and Equipable Items that offer no stat bonus list as Vanity Items in their tool-tip. Items used in any recipe now list as Materials, in their tool-tip.
  • * The Magic Hat now offers 2 Defense to its wearer and the Empty Bucket now offers 1 Defense to its wearer.
  • * Dungeon Blocks now require at least a Nightmare Pick to mine, unless they are near the spawn location, where they can be mined by any pick.
  • * Phoenix Blaster has had a reduction of stats to balance better with other items of its tier.
  • * Gem, Mushroom and Bottle sell values have been reduced.
  • * Hell Forges above the rock layer can be moved with any hammer, but below require a 60% power hammer or stronger.
  • * Angel Statues are now more rare of a find.
  • * New NPC - Bunny
  • * New NPC - Goldfish (Is also an Item)
  • * New Enemy - Corrupt Bunny
  • * New Enemy - Corrupt Goldfish
  • * New Enemy - Piranha
  • * New Enemy - Harpy
  • * New Random Mini- Boss - King Slime
  • * New Enemy - Bat
  • * New Enemy - Jungle Bat
  • * New Enemy - Jungle Slime
  • * New Enemy - Snatcher
  • * New Rare Enemy - Dr. Bones
  • * New Rare Enemy - The Groom
  • * New NPC - A Clothier will now move into your town when the conditions are met.
  • * Enemy spawn distance has been pushed back to the maximum resolution to ensure that they will never spawn on the screen.
  • * Enemy spawn rates have been adjusted to account for the increased spawn distance.
  • * Enemy projectiles no longer drop hearts or stars when killed by the player.
  • * The Eater of Worlds now has Higher HP, Def and Dmg, making battling him more difficult.
  • * Hornets no longer appear as if they are about to flip over while flying.
  • * The Dead Miner is now a bit stronger.
  • * Tim�s spawn chance has been reduced.
  • * Players now have 1 second of invulnerability after they spawn.
  • * The eat/drink animation now plays correctly.
  • * Surface Jungle�s are now possible on mud that is on the surface. Jungle trees will auto-grow on their own, as acorns are not usable on the jungle grass.
  • * Chasms are now less frequent to appear, but always have an orb.
  • * Mud now �blends�Egraphically with dirt, rather than stone to add for a more crisp look in Jungles.
  • * Jungle plants now grow underwater.
  • * Increased client side security.
  • * Selecting summon items will no longer cause monsters to summon.
  • * Players with a name over 20 characters will now get booted from the server.
  • * Added some minor anti-grief protection.
  • * Fixed a bug that would cause the client to attempt to summon an NPC during a multiplayer game and crash.
  • * Added the -host command line parameter to the client.
  • * Improved server timing, which should help reduce lag.
  • * Added several new command line and config options. These are listed in serverconfig.txt
  • * Servers will now output to crashlog.txt before crashing, allowing for more specific bug reporting.
  • * Clients will now output to client-crashlog.txt before crashing, allowing for more specific bug reporting.
  • * Screen resolutions now have limits of 800x600 minimum and 1920x1200 maximum.
  • * Added an option that will pause the game while talking to an NPC or opening your inventory in single player. It defaults to off.
  • * Added an option to automatically save the world every 10 minutes. Defaults to on.
  • * Added a prompt to load a world backup if the current world is corrupt.
  • * Added a check to determine if a world file was loaded successfully.
  • * Attempting to Launch the game from the Terraria.exe, will now inform you to launch via Steam rather then doing nothing at all with no indication of why.
  • * Backing out of the port selection screen now plays the correct sound.
  • * Setting options now correctly align with the center of the screen in all resolutions.
  • * The settings menu has been reorganized. All video related options have their own menu
  • * The �Tink�Esound now has a more dull sound.
  • * The Re-Logic splash screen, now scales correctly in other resolutions.