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Terraria 1.3.0.538 notes

The complete patch notes for 1.3.0.5, as written in the changelog file that ships with the game.

Changes

  • Living leaf walls now count as safe for housing!
  • Buffed Phantasm a bit (it really was bugged!)
  • Martian drone rarity lowered in sky biome (Still higher than original) , now shows up on rare creature finder info
  • Vortex and Nebula weapons have been rebalanced to fit some bug fixes they went through
  • Added Celestial Sigil, a summoning item for the final boss (craftable)
  • Portal gun bolt speed quadrupled so you can no longer travel faster than your bolt
  • Eater of Worlds expert mode vile spit damage nerfed heavily
  • Damage from hurting tiles now has checks for immunity separately from other effects

Fixes

  • Fixed Quickstack to all chests not updating recipes list
  • Fixed "Distorted" debuff freezing players in place rather than changing their movement pattern (sorry!)
  • Fixed Cute Fishron and Unicorn mounts not having their tooltips
  • Fixed 1.3.0.3 and earlier versions of worlds not loading successfully under certain circumstances (sorry! again!)
  • Fixed issue where you could use items when hovering between the item slots on the bottom row of the inventory
  • Fixed issue where Drill Containment Unit's mining code would cause unnecessary lag in multiplayer
  • Fixed Cultists ritual blocking Martian Probe from spawning
  • Fixed Stardust Dragon desync issue
  • Fixed solar tablet being usable in pre-hardmode, night time or during a solar eclipse under rare circumstances
  • Fixed some banner names
  • Fixed dryad's ward buff reducing npc defense instead of buffing it (and npcs having dryads ward defense when they dont have the buff)
  • Fixed (super rare) bug where hittable projectiles showed HP on mouse hover
  • Fixed portal gun's portals not allowing players to teleport to spots near nonsolid platforms
  • Fixed Cosmic Car shadow trail glows not fading
  • Fixed hades/lokis dyes causing strange behaviors
  • Fixed some oddities about portal gates
  • Fixed a rare lighting crash
  • Fixed goblin scouts dispawning not spawning (or rather, despawning super fast)
  • Fixed vortex weapons not scaling with ranged damage or knockback (or stealth, or anything, sorry!)
  • Fixed bug that let you quick stack coins that were not in coin slot or hotbar to other chests
  • Fixed bug where holding pet items would not bring up the equipment page
  • Fixed torch dupe bug
  • Fixed all the spider hitboxes when on walls
  • Fixed chests which turn into big mimics on multiplayer would no longer allow destroying another chest that would be placed in their position
  • Fixed 'final boss flies to space' bug
  • Fixed Seedler projectiles not counting as melee / not getting flask effects
  • Fixed hoplite enemy javelins showing flask visual effects in singleplayer
  • Fixed issue where WoF's 'The Hungry''s ropes would turn invisible
  • Fixed Lunar Hook not allowing you to use the hooks freely unless at least 1 is placed
  • Fixed being able to open money trough when the game is paused