Terraria 1.3.0.538 notes
The complete patch notes for 1.3.0.5, as written in the changelog file that ships with the game.
Changes
- Living leaf walls now count as safe for housing!
- Buffed Phantasm a bit (it really was bugged!)
- Martian drone rarity lowered in sky biome (Still higher than original) , now shows up on rare creature finder info
- Vortex and Nebula weapons have been rebalanced to fit some bug fixes they went through
- Added Celestial Sigil, a summoning item for the final boss (craftable)
- Portal gun bolt speed quadrupled so you can no longer travel faster than your bolt
- Eater of Worlds expert mode vile spit damage nerfed heavily
- Damage from hurting tiles now has checks for immunity separately from other effects
Fixes
- Fixed Quickstack to all chests not updating recipes list
- Fixed "Distorted" debuff freezing players in place rather than changing their movement pattern (sorry!)
- Fixed Cute Fishron and Unicorn mounts not having their tooltips
- Fixed 1.3.0.3 and earlier versions of worlds not loading successfully under certain circumstances (sorry! again!)
- Fixed issue where you could use items when hovering between the item slots on the bottom row of the inventory
- Fixed issue where Drill Containment Unit's mining code would cause unnecessary lag in multiplayer
- Fixed Cultists ritual blocking Martian Probe from spawning
- Fixed Stardust Dragon desync issue
- Fixed solar tablet being usable in pre-hardmode, night time or during a solar eclipse under rare circumstances
- Fixed some banner names
- Fixed dryad's ward buff reducing npc defense instead of buffing it (and npcs having dryads ward defense when they dont have the buff)
- Fixed (super rare) bug where hittable projectiles showed HP on mouse hover
- Fixed portal gun's portals not allowing players to teleport to spots near nonsolid platforms
- Fixed Cosmic Car shadow trail glows not fading
- Fixed hades/lokis dyes causing strange behaviors
- Fixed some oddities about portal gates
- Fixed a rare lighting crash
- Fixed goblin scouts dispawning not spawning (or rather, despawning super fast)
- Fixed vortex weapons not scaling with ranged damage or knockback (or stealth, or anything, sorry!)
- Fixed bug that let you quick stack coins that were not in coin slot or hotbar to other chests
- Fixed bug where holding pet items would not bring up the equipment page
- Fixed torch dupe bug
- Fixed all the spider hitboxes when on walls
- Fixed chests which turn into big mimics on multiplayer would no longer allow destroying another chest that would be placed in their position
- Fixed 'final boss flies to space' bug
- Fixed Seedler projectiles not counting as melee / not getting flask effects
- Fixed hoplite enemy javelins showing flask visual effects in singleplayer
- Fixed issue where WoF's 'The Hungry''s ropes would turn invisible
- Fixed Lunar Hook not allowing you to use the hooks freely unless at least 1 is placed
- Fixed being able to open money trough when the game is paused

