
Celestial Emblem
Increases pickup range for mana stars 15% increased magic damage
How to craft it
the damage half
This is the only branch off the Avenger Emblem that does not shed damage on the way up, and it lands back at the same percentage the original class emblems give while adding a utility effect for free. For a mage that makes it a straight swap for the Sorcerer Emblem once the mechanical bosses are down. It still adds on top of every other emblem you own, so none of them need to leave your loadout.
the star magnet half
Pulling fallen stars toward you matters more in practice than it reads. During a long fight, mana stars from a statue farm or a heart lantern setup come to you instead of forcing you to walk into an attack pattern to collect them. Only one star magnet effect counts at a time, so wearing the Celestial Magnet or the Cuffs alongside this does nothing and wastes a slot.






Tinkerer's Workshop