
Shimmer
Contents
Copper Orex20-35
Tin Orex20-35
Iron Orex20-35
Lead Orex20-35
Silver Orex20-35
Tungsten Orex20-35
Gold Orex20-35
Platinum Orex20-35
Cobalt Orex20-35
Palladium Orex20-35
Mythril Orex20-35
Orichalcum Orex20-35
Adamantite Orex20-35
Titanium Orex20-35
Cobalt Barx5-16
Mythril Barx5-16
Adamantite Barx5-16
Palladium Barx5-16
Orichalcum Barx5-16
Titanium Barx5-16
Healing Potionx5-17
Mana Potionx5-17
Journeyman Baitx2-6
Master Baitx2-6the orb slot
The guaranteed item is whatever an underground Shadow Orb would have coughed up, and one entry in that pool outlives the rest by a mile. Band of Starpower is the base of Magic Cuffs, which stays glued to a mage lineup long after the raw mana bump stopped mattering. Vilethorn and Musket are starting weapons you replaced ages ago, Ball O Hurt is a curiosity, and the orb itself is a light pet worth owning exactly once.
Everything around that slot is the real draw. Cursed Flames normally mean farming Corruption Mimics or picking through Clingers deep underground, and these deliver them in batches alongside Souls of Night. Fishing also sidesteps the awkward part of smashing orbs by hand, which drops a meteorite on your world whether or not you had time to deal with one.
worth knowing
- One ore roll and one bar roll per crate, and neither roll ever mixes the early metal pool with the Hardmode pool.
- Shimmer turns these back into the pre-Hardmode version if what you actually wanted was early Corruption loot.






















