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Meteor Shot

Blue · Ammo

Meteor ShotBlue · Ammo
AmmoBlueCraftable

Meteor Shot

Damage (ranged)8
Damage (ranged)8
SpeedSnail
KnockbackExtremely weak
CategoryAmmo
RarityBlue
Max stack9,999
Sell pricecopper1
Research (Journey)99 needed

How to craft it

70=70+Anvil

the bounce is situational

Each round either punches through one target or kicks off a wall and keeps traveling, and you do not get to pick which. In an open arena the ricochet is wasted. Fight inside a tunnel, a hellevator or a boxed arena and the shots start finding enemies you never lined up on. The pierce is the reliable half: worms and long-bodied bosses take the hit twice from one round.

finding sky islands

Fire straight up while standing in open sky. If a round comes back down near you, something solid is floating overhead. The rounds glow the whole way, so this works at night and it beats gridding the sky on a mount.

the tradeoff

These are the slowest rounds in the game. At long range against anything that moves sideways you have to lead the shot much further than you would with ordinary ammo, and that costs you more than the extra hit is worth.