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Star Cannon

Green · Ranged weapons

Star CannonGreen · Ranged weapons
Ranged weaponsGreenCraftable

Star Cannon

Shoots fallen stars

Damage (ranged)55
Damage (ranged)55
SpeedVery fast
KnockbackVery weak
RarityGreen
Max stack9,999
Sell pricegold10
Research (Journey)1 needed
Uses ammoFallen Star

How to craft it

=+20+5Anvil

Used to craft1

12+crafts intoSuper Star ShooterMythril Anvil

the ammo is the whole problem

Nothing before hardmode puts out damage like this, and nothing empties faster. The stars only fall at night, they only land on the surface, and they are gone by morning. A long flat platform built high in the sky, walked once each dawn, is the only way to keep the stack healthy. Most players run out mid boss and never touch the weapon again, which is a shame, because the answer is one afternoon of building.

what to point it at

The shots ignore gravity and pass through an unlimited number of enemies, so a straight line of targets takes the full hit at every point along it. Line up along a worm boss and each star scores against every segment it crosses. The Wall of Flesh gets the same treatment. Against a single compact target it is still strong, but you are burning a rare resource for damage a cheaper gun could manage.

it holds up past its tier

Plenty of pre-hardmode weapons become dead weight the moment you break an altar. This one keeps pace with early hardmode guns and beats them against crowds, so it is worth carrying into the first mechanical boss if your star supply can stand it.

worlds where it turns on you

In the two joke seeds most bosses reflect the stars straight back. In those worlds the cannon is a way to kill yourself, not a way to win, so leave it in a chest.