The 539 modded items whose crafting chain is deep enough to need planning, longest first. Soul of Eternity is the worst of them at 961 separate crafts.
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ItemModStepsMaterialsDepth
How to read these
Steps counts how many separate crafts stand between raw materials and the finished item, which is the number that decides whether something is an afternoon or a playthrough. Items counts everything you have to gather, so an ammo pouch scores high on items and near zero on steps: 4,000 musket balls, one crafting step, no planning needed.
Each tree is generated from a dump of the loaded recipe table, so it is correct for the mod set it names rather than for a guide writer's setup. On any item page you can switch between the sets we have dumped and watch the material list move.




























































































































































































































































































































































































































































































































































