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Artery

Blue · Melee weapons

ArteryBlue · Melee weapons
Melee weaponsBlueCraftable

Artery

Damage (melee)17
Damage (melee)17
SpeedFast
KnockbackWeak
RarityBlue
Max stack9,999
Sell pricegold1
Research (Journey)1 needed

How to craft it

=12Anvil

how it compares

Crimson worlds get this where Corruption worlds get the Malaise, and the two are close enough that neither one changes a run. This one reaches further and hits harder; the other holds enemies off better and stays deployed longer before it snaps back. Reach is usually what you notice in play, because a yoyo that cannot get up to a flying enemy is doing nothing at all.

should you make it

Probably not. The same bars build the Chik, which is a meaningfully better weapon and lasts into Hardmode, so this ends up being the thing you craft only if you already spent the bars elsewhere. If you do use it, the point of an early yoyo is learning the handling: keeping it parked on a target while you circle away from it, and working out whether you want to spend slots on a longer string and a counterweight.