
Pirate Staff
Summons pirates to fight for you
The pirate will fight for you
Dropped by
how the minion behaves
The pirate is a ground fighter. It sprints at whatever you tagged, hops over gaps, and only puts out damage during the brief moment its sword is actually mid swing, so it has to be right on top of something to do anything at all. Against a target that hovers or circles a wide arena it spends most of the fight running back and forth underneath it, contributing nothing.
where it works
Give it flat ground and a crowd and it holds up well. Corridors, invasion defense, anything that walks toward you. It also swims, which most ground minions cannot do, so an ocean fight or a flooded cavern does not strand it. Wander too far and a parrot picks it up and ferries it back to you, so you never lose one by accident.
getting one
The grind is the real cost. Ordinary invasion pirates almost never hand it over and the Flying Dutchman is by far your best odds, so kill every airship you can reach rather than farming the ground troops. Plan on several complete invasions.
trivia
Each summon rolls one of three appearances at random and all of them fight identically. The pirates also relieve themselves on the ground every so often, which is purely visual and a nod to Pixel Piracy.


