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Summon weapons60

Minion staffs, whips and sentry rods. 60 items, stats straight from the Terraria 1.4.5 game data.

three things in one category

Summon weapons split into minions, sentries and whips, and they are not interchangeable. Minions trail after you and pick their own targets. Sentries plant themselves where you cast them and expire after ten minutes. Whips deal damage in an arc and, more usefully, mark whatever they touch so every minion switches to it.

None of this can crit. Summon damage never rolls critical hits, which makes crit chance dead weight on a summoner and any emblem upgrade bought for crit a waste of materials.

slots are the build

You begin with one minion and one sentry. Everything past that comes from armor, accessories, a summoning potion, and a Bewitching Table or War Table touched before you leave. Eleven minions and six sentries are the ceilings, and either takes endgame armor plus most of the stacking accessories.

Minions occupy buff slots, and the buff bar has a hard limit. A fight that piles on debuffs can shove one off the end of it and quietly delete a third of your damage, so drop the pet and light pet first.

using them well

Hold the staff and press the interact key to lock every minion onto the enemy nearest your cursor. That matters most against bosses with adds, where left alone your minions will chew on the adds forever. Even outside a summoner build, one loose minion is worth the slot while you build, fish or explore. Sentries are the weaker passive option against fast targets, since most lob slow projectiles that a moving boss outruns.

All summon weaponsBy damage
NameDamageSpeedRaritySell
Kaleidoscope170AverageYellowgold5Morning Star160SlowYellowgold6Ballista Staff156AverageYellowgold15Electric Eel150AverageYellowgold5Rainbow Crystal Staff130AverageRedgold10Constellation130AverageRedgold10Explosive Trap Staff126AverageYellowgold15Dark Harvest110AverageYellowgold10Possession110AverageRedgold10Staff of the Frost Hydra100AverageYellowgold20Lunar Portal Staff100AverageRedgold10Terraprisma90Very slowPinkgold20Flameburst Staff88AverageYellowgold15Vulgar Display of Flower75AverageLimegold6Ballista Cane74AveragePinkgold5Stardust Cell Staff60Very slowRedgold10Explosive Trap Cane59AveragePinkgold5Raven Staff55AverageYellowgold10Deadly Sphere Staff55Very slowYellowgold10Durendal55AveragePinkgold4silver60Tempest Staff50Very slowYellowgold5Cool Whip45AverageLight redgold4Flameburst Cane42AveragePinkgold5Desert Tiger Staff41Very slowYellowgold20Pygmy Staff40AverageLimegold7Pirate Staff40Very slowPinkgold1Stardust Dragon Staff40Very slowRedgold10Firecracker37AverageLight redgold3Xeno Staff36Very slowYellowgold10Sanguine Staff35Very slowLight redgold5Lightning Aura Staff34AverageYellowgold15Barnacle Staff33AverageLight redgold4Ballista Rod30AverageOrangegold1Spinal Tap29AverageGreengold1silver50Queen Spider Staff26AverageLight redgold5Spider Staff26Very slowLight redgold1Optic Staff24Very slowPinkgold2Explosive Trap Rod24AverageOrangegold1Houndius Shootius24AverageGreengold1silver50Foxparks20Very fastLight redgold1Vasculash19AverageBluegold1Snapthorn18AverageOrangegold1Starcrash18AverageGreengold2silver50Imp Staff17Very slowOrangesilver54Flameburst Rod17AverageOrangegold1Soulscourge17AverageBluegold1Leather Whip14AverageBluegold2Hornet Staff12FastOrangesilver70Slime Whip12AverageBluecopper50Lightning Aura Cane11AveragePinkgold5Vampire Frog Staff11Very slowOrangegold1Cobwhip9SlowBluesilver1copper50Cattiva9Very fastPinkgold1Slime Staff8AverageLight redgold2Flinx Staff8Very slowOrangesilver50Mushroom Staff8Very slowGreensilver30Finch Staff7Very slowBluegold1Blade Staff6Very slowPinkgold1Abigail's Flower6Very slowOrangesilver50Lightning Aura Rod4AverageOrangegold1

Showing all 60 summon weapons