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Zoologist

ZoologistTown NPC ยท Surface
Town NPCSurface

Zoologist

Life250Damage10Defense15KB resist50%Coins-

Biome preferences

LikesForest
DislikesDesert

Housing the Zoologist in a loved or liked biome lowers shop prices and unlocks pylon sales; hated biomes do the opposite.

Sells40

Fairy Glowstickcopper75When the entries of all three fairies have been unlocked in the Bestiary.
The Werewolfgold1During the night of a full moon:
Kaguyagold1When the Bestiary has been filled to at least 45% (246 entries).
Squirrel Hookgold2When the Bestiary has been filled to at least 10% (55 entries).
Leather Whipgold10When the Bestiary has been filled to at least 3% (17 entries).
Dog Licensegold5When the Bestiary has been filled to at least 25% (137 entries).
Bunny Licensegold5When the Bestiary has been filled to at least 45% (246 entries).
Sakura Saplinggold1When the Bestiary has been filled to at least 30% (164 entries).
Yellow Willow Saplinggold1When the Bestiary has been filled to at least 30% (164 entries).
Crawltipede Kitegold2When the Solar Pillar has been defeated.
Koi Kitegold2When the Bestiary has been filled to at least 10% (55 entries).
Critter Shampoogold10When the Bestiary has been filled to at least 30% (164 entries).
Mollusk Whistlegold20When the Bestiary has been filled to at least 25% (137 entries).
Dusty Rawhide Saddlegold25When the Bestiary has been filled to at least 30% (164 entries).
Royal Gilded Saddlegold25When the Bestiary has been filled to at least 30% (164 entries).
Black Studded Saddlegold25When the Bestiary has been filled to at least 30% (164 entries).
Jousting Lancegold6In Hardmode, when the Bestiary has been filled to at least 30% (164 entries).
Digging Molecartgold50When the Bestiary has been filled to at least 25% (137 entries).
Rabbit Perchgold15When the Bestiary has been filled to at least 40% (219 entries).
Full Moon Squeaky Toygold30In Hardmode, during a Blood Moon.
Mud Budgold50When Plantera has been defeated.
World Globegold3When the Bestiary has been filled to at least 50% (273 entries).
Moon Globegold3When the Bestiary has been filled to at least 50% (273 entries).
Tree Globegold3When the Bestiary has been filled to at least 50% (273 entries).
Lightning Carrotgold50When the Bestiary has been filled to at least 50% (273 entries).
Ball O' Fuse Wiregold50When the Bestiary has been filled to at least 70% (383 entries).
Universal Pylonplat1When the Bestiary has been filled completely (546 entries).
Swarm Grenadegold10During a Party.
Dog Earsgold3During a full moon or a waning gibbous:
Dog Tailgold3During a full moon or a waning gibbous:
Fox Earsgold3During a third quarter or a waning crescent:
Fox Tailgold3During a third quarter or a waning crescent:
Lizard Earsgold3During a new moon or a waxing crescent:
Lizard Tailgold3During a new moon or a waxing crescent:
Bunny Earsgold3During a first quarter or a waxing gibbous:
Bunny Tailgold3During a first quarter or a waxing gibbous:
Torchcopper50In worlds with Vampirism but not World is infected.
Any Pylongold10When in a specific biome and near another NPC.

getting her to move in

She wants a spare house and a Bestiary that is at least a tenth full. In a normal world that is close to automatic, because ordinary play through the first few hours catalogs enough to clear the bar without you thinking about it, so she usually shows up early and unprompted. The exception is the vampire secret seed, where she replaces the Guide as the resident you start with and her shelf begins genuinely bare, since nothing has been recorded yet. She also defends the town with a clawing melee attack that scales up as you clear bosses.

her shop is a completion meter

Almost everything she carries is locked behind a percentage of the Bestiary rather than behind a boss, which makes her the only vendor whose stock is a reward track. Entries do not come from kills alone. Netting critters counts, catching fish counts, and talking to each townsperson once counts, and those last two are what people forget. An afternoon with a bug net and a fishing rod moves the meter further than a boss fight does.

the first few percent

The Leather Whip unlocks almost immediately and is the entry point to the entire whip class, so a summoner should sweep critters before doing anything else at all. A little further along, the Squirrel Hook is a perfectly serviceable early grapple and the Koi Kite is the first of the toys. None of it costs much, so buy each line as it appears rather than saving up.

the middle stretch

The quarter mark brings the second pet license and a minecart that tunnels through solid rock instead of running on track you laid ahead of it, which changes how you get around underground. Around a third of the way in the saddles arrive for mounts you caught elsewhere, along with the Jousting Lance in Hardmode worlds and two saplings that grow tree types you cannot obtain any other way. Past that it turns mostly to furniture, globes and novelty gear, which is where the meter stops paying you in power and starts paying you in decoration.

the reason to actually finish it

The Universal Pylon needs every single entry in the book. That is a real commitment: every boss, every invasion enemy, every seasonal spawn, and the handful of critters that only exist under narrow conditions, which in practice means finishing the game and then going hunting on purpose. What you get back is a pylon with no biome requirement at all, so one teleport network stops needing six themed towns propped up by residents you did not want living there. If you hate juggling happiness, this is the payoff.

the lines that ignore the meter

A few of her items run on timers instead of progress. The vanity ear and tail sets rotate with the moon phase, one animal per quarter, so completing that collection takes most of a lunar cycle and there is no way to hurry it. A werewolf transformation item appears only on the night of a full moon. In Hardmode a Blood Moon puts a squeaky toy on the shelf, a party puts out a grenade, and Plantera unlocks a mud pet. The fairy glowstick waits until all three fairy types are recorded, which is its own small errand.

the werefox

Full moons and Blood Moons turn her into a fox-woman. It is cosmetic. The sprite and the dialogue change and her claw attack switches color, but the stock and the prices do not move, so there is no reason to plan a shopping trip around it. She reverts at dawn. Shimmer gives her a third appearance, also cosmetic, and she is the one resident who refuses a party hat because the ears are in the way.

who she is

The developers made her the Golfer's younger sister, and several of her lines are pointed at him. She also carries an unrequited thing for the Witch Doctor and brings it up unprompted. Her name pool includes real conservationists and primatologists, plus one name belonging to a developer's daughter. The credits show her after the curse wore off, which is the only place in the game she appears without the ears.